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Waaaaaaaah! I want I want I want. [livejournal.com profile] laumiere is very evil for introducing me to the wonders of Gloomcookie. Now I need to buy for myself. Thats despite me already having spent my spare money by accidentally buying the t.a.T.u. album earlier this week. Where do i find it? Forbidden planet and comics shops, yes, but i doubt I'm going into central London this week. Will large bookshops sell it? I'm going to diiiiiiiiiiiie without it.

Managed to miss a swathe of social engagements this weekend (Vicar alex's birthday, Tenebrae, Picnic&Piracy and Gay Pride march) due to feeling ill and stoppy and unsociable. Feeling a bit insecure recently, which is odd, as I've been feeling the most loved in many months, in a general sort of way, not by anyone in particular. I blame all you wonderful people for making me feel great, you're all wonderful! *huuuuuugs*

I vanquished evil today. I purged Elvira ([livejournal.com profile] snow_leopard's computer) of virtually everything. And she appears to be behaving now. Or maybe the evil spirits that got exorcised have passed to jellyfish - as later the impossible happened - Linux crashed!! Been using Linux for 7 years now, and thats the first time I've seen a Linux crash.

For anyone interested, my game apricots is now version 0.2.4, and compiles under Linux and Windows (assuming you have a compiler and the SDL libraries), with optional audio. I did the cunning thing of putting it on freshmeat.net and now a bunch of geeky Germans appear to be debugging it for me. I'm such a lazy sod. :)

Many many huggles to doseybat who's had her passport stolen while in Moscow. *huuuuuuuugs*

Re: the apricots

Date: 2003-07-30 06:38 pm (UTC)
From: [identity profile] emarkienna.livejournal.com
Ah, oops, I'd forgotten about SDLmain.lib. It works with that. Also I've found out how to get it working with just using main() in Borland - I had previously tried it with SDLmain.lib, but the problem is it's in the wrong format for Borland, and it's not possible to generate a correct one like it is with SDL.lib. I finally found that you're supposed to add SDL_main.c (ie, from the SDL source) to the project.

You might as well get rid of all the Borland specific stuff now, since as I explained in my email, I've also found it's easy enough to stick the Borland-project-related-data in a separate file. And I can include that source file and Borland project if you like, but they can just as easily be generated by whoever wants to compile it (well, assuming they already know enough about SDL and Borland, unlike me;), like you haven't included the VisualC project files either.

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